Archon
The light and the dark side (or the eternal confrontation). A magical, mediaeval field depicted as an overgrown chess board becomes apparent in front of you. Inside this mystical area there are mythical creatures as e.g. unicorns, sorceresses, golems, wizards or fire-breathing dragons. If one of those creatures moves to another field, so its life energy changes depending on the colour of the field. If two opponents meet on one square, the playing field turns into an arena. Your characters use their fantastic abilities to fight against banshees, goblins and wizards. They use spells, missiles and fists, they throw spears and fire. They even take over the look and the characteristics of the opponent. You will need all your skill, agility and intelligence to control and lead your side. Your magic rises and diminuishes with the light cycle of the board. The same way the light changes, so your abilities change. You need to keep an eye on the time and portion your strength effectively. Archon is a fight made of action and strategy, which is carried out between two oppositional armed forces, that consist of myths and legends. The light and the dark side consist of the same number of individuals and their strengths are roughly equal, but they are not made up of the same troup parts. Their goals are the same: every side exists to win. Either by destroying all the opposing armed forces or by conquering the five force fields.
Free Fall Associates
Ariolasoft
1984
1-2
Commodore 64