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SuperGrafx Top Games

by romhoard-research · 2026/02/14

The NEC PC Engine SuperGrafx was released in December 1989 as an enhanced variant of the PC Engine with improved graphics capabilities. However, it became one of the most significant commercial failures in gaming history, selling only 75,000 units and receiving just 5 exclusive HuCard releases plus 2 enhanced dual-compatible titles (Darius Plus and Darius Alpha). This research compiles all SuperGrafx titles with a ranked list based on critical reception, gameplay quality, and community consensus.

5 games
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Daimakaimura (Ghouls 'n Ghosts)
NEC PC Engine SuperGrafx
Daimakaimura is widely regarded as the flagship and best game for the SuperGrafx. This Capcom port of the classic arcade game is a faithful conversion that nearly rivals the highly-regarded Sega Genesis version despite running on 8-bit hardware. One contemporary review gave it a 100% rating, calling it the first "MUST OWN" title for the system. The SuperGrafx version features sharper graphics and better animation than the Genesis port, with greatly improved sprite handling and visual clarity. Sir Arthur's quest to battle hordes of undead creatures is a cracking and challenging experience.
85
NEC PC Engine SuperGrafx
Platform
Madou King Granzort, based on the manga and anime series, is a colorful run-and-gun adventure that showcases the SuperGrafx's graphical capabilities. The game features a unique mechanic allowing players to switch between three different robot configurations, each with distinct attacks effective against different enemy types. While initial impressions can be underwhelming, deeper play reveals it to be "a top-notch platform/combat game" with impressive visuals, particularly in its detailed backgrounds and catchy music. The game demonstrates Hudson Soft's attempt to showcase the SuperGrafx hardware with four times the PC Engine's RAM and advanced scrolling layers.
75
NEC PC Engine SuperGrafx
Shoot'em Up Vertical
1941: Counter Attack was the last exclusive SuperGrafx title released. As the sequel to Capcom's 1942 and 1943 arcade shooters, it improves the vertical shooting formula with 6 uniquely-designed stages. The game is perhaps one of the best-looking titles on the SuperGrafx, featuring detailed graphics with nice landscapes, impressive parallax scrolling, and numerous enemies on screen simultaneously. While not groundbreaking in gameplay, it demonstrates technical prowess with smooth animation and visual polish, making it a respectable shooter for the system.
65
NEC PC Engine SuperGrafx
Shoot'em Up Horizontal
Aldynes is an original SuperGrafx exclusive shooter developed by Produce! with team members from Irem. The game is specifically designed to showcase the SuperGrafx's advanced graphics capabilities, featuring 6-7 layers of parallax scrolling—capabilities the standard PC Engine lacked in hardware. The game demonstrates solid gameplay mechanics and impressive visual design without introducing revolutionary mechanics. Many reviewers note hints of R-Type influence from its Irem alumni developers. While enjoyable and visually impressive, Aldynes suffers from middling gameplay and feels like it lacks "special zing."
65
NEC PC Engine SuperGrafx
Shoot'em Up
Battle Ace was the first SuperGrafx exclusive, released as the system's flagship title. For 5 months, it was the only game available for the SuperGrafx. Hudson Soft attempted to create a thrilling 3D space shooter similar to Sega's Space Harrier and After Burner. However, the execution fell short, receiving generally mediocre reviews. The game suffers from choppy graphics with blurry enemies and uninteresting design elements. Despite solid action and balanced gameplay, it's consistently ranked as the weakest SuperGrafx exclusive and "without doubt the least good game of the SuperGrafx."