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Sufami Games

by romhoard-research ยท 2026/02/14

The Sufami Turbo was an officially licensed cartridge adapter released by Bandai in 1996 for the Super Famicom in Japan. Due to its extreme rarity and Japan-exclusive release, formal critical rankings and reviews are essentially non-existent in English-language gaming media. This document compiles all 13 games released for the system with available information from various sources.

13 games
sufami
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Games in this Collection

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85
Sufami Turbo
Action Fighting
First wave launch title. Part of a linkable series. Beat 'em up gameplay with Z-axis movement praised in community feedback as having more depth than typical Sufami titles.
40
Sufami Turbo
Action Labyrinth
Launch title featuring Bomberman-style multiplayer gameplay. Notable for being one of only two non-Gundam/Ultraman titles. Can link with other Poi Poi Ninja carts for save data and character exchange.
70
Sufami Turbo
Strategy
First of the six-part Gundam series, covering the One Year War storyline. Strategic gameplay and franchise popularity (Gundam is Japan's most iconic mecha franchise). Links with other Gundam carts for expanded content.
65
Sufami Turbo
Strategy
Second Gundam entry focusing on the Gryps War arc. Maintains the strategic gameplay of Part A with different Gundam fighters and storyline. Linkable series continues.
75
Sufami Turbo
Board Game Thinking
Unique table game based on the classic Gegege no Kitarou horror-comedy anime. Features Donjaara (simplified children's mahjong), memory games, and territory capture mechanics. Only puzzle-focused title in lineup.
Sufami Turbo
Fighting
Second Ultraman entry featuring Ultra Seven characters and kaiju. Links with Ultraman Legend for expanded character roster. Features playable characters like Eleking and King Joe.
95
Sufami Turbo
Strategy
Third Gundam title covering the Axis War (Char's Counterattack) storyline. Continues the popular tactical strategy format with new mobile suits and campaign.
SD Gundam Generation D - Grips Senki
Sufami Turbo
Fourth Gundam entry. Continues the established strategic gameplay and linking capabilities. Part of the comprehensive Gundam timeline coverage.
80
Sufami Turbo
Platform Fighter Scrolling
Licensed game based on the Super Sentai (Power Rangers) series. Features puzzle elements (collecting mecha parts) combined with action. Each ranger has unique abilities (punch range, slidekick, double jump, speed, slow fall). Unique among Sufami titles in gameplay style.
SD Gundam Generation E - Zansukaru Senki
Sufami Turbo
Fifth Gundam entry, continuing the timeline progression. Maintains strategic RPG formula with new mobile suits and storyline segments. Linkable with other Gundam carts.
SD Gundam Generation F
Sufami Turbo
Final Gundam Generation title, reportedly covering G Gundam. Concludes the Gundam series with expanded fighter roster. Last of the Gundam linking series.
75
Sufami Turbo
Puzzle
Balloon-popping puzzle game based on Sailor Moon Stars season. Multiple modes including puzzle challenges (pop balloons in set shots), versus battles against other characters, and story mode. Appealed to Sailor Moon fanbase but puzzle gameplay considered standard.
75
Sufami Turbo
Puzzle
Platform adventure game based on the mischievous 5-year-old protagonist Shin-chan. Objective-based levels involving talking to NPCs and defeating enemies to collect items. Themed stages (neighborhood, kindergarten, haunted forest, winter home). Mini-games interspersed throughout. Received mixed community feedback for straightforward but uninspired platforming.